![Automatic weight paint of solid mesh (with some thickness) - Animation and Rigging - Blender Artists Community Automatic weight paint of solid mesh (with some thickness) - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/b/5/5/b552a258e295187122cb487380714d487f250a18.jpeg)
Automatic weight paint of solid mesh (with some thickness) - Animation and Rigging - Blender Artists Community
![QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today](https://d3a2gvihmbqfjo.cloudfront.net/d4/d4e7ef4715b7de042292ef38dfcde213/d4e7ef4715b7de042292ef38dfcde213.jpg)
QUESTION RIGIFY] Does anyone knows why rigging works different in metarig and rig, in the neck area? — Blender.Today
![blender parent mesh to armature, Problems parenting an armature to rig - Animation and Rigging - Blender Community - finnexia.fi blender parent mesh to armature, Problems parenting an armature to rig - Animation and Rigging - Blender Community - finnexia.fi](https://i.redd.it/why-is-my-model-doing-this-when-i-set-parent-to-armature-v0-3fyc10i5eh8a1.jpg?width=2166&format=pjpg&auto=webp&s=89c252ea7af8eafe1f1a98022011d174d8629434)
blender parent mesh to armature, Problems parenting an armature to rig - Animation and Rigging - Blender Community - finnexia.fi
![Parenting with automatic weight [CTRL+P] not recognizing all vertices - Animation and Rigging - Blender Artists Community Parenting with automatic weight [CTRL+P] not recognizing all vertices - Animation and Rigging - Blender Artists Community](http://i.imgur.com/Dv0UQGQ.png)
Parenting with automatic weight [CTRL+P] not recognizing all vertices - Animation and Rigging - Blender Artists Community
![Is there a way to help Blender do automatic weights more accurately? I've rigged plenty of things using automatic weights before and most of the time they just work but trying to Is there a way to help Blender do automatic weights more accurately? I've rigged plenty of things using automatic weights before and most of the time they just work but trying to](https://preview.redd.it/nm5fcms076c71.png?width=1920&format=png&auto=webp&s=860b0f0765013500bea09886111ba1c598748af7)